/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#ifndef GAMEMANAGER_H
#define GAMEMANAGER_H

namespace BlockDropper
{

class GameManager
{
public:
	GameManager();
	virtual ~GameManager();
	virtual void runOneFrame(const double & time) = 0;
};

} // end namespace BlockDropper

#endif // GAMEMANAGER_H

